60 research outputs found

    Peer Assessment in Engineering Group Projects:a Literature Survey

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    Student perceptions on learning with online resources in a flipped mathematics classroom

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    Out of Classroom Instruction in the Flipped Classroom:The Tough Task of Engaging the Students

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    Developing digital technologies for university mathematics by applying participatory design methods

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    On Problem Based Learning and Application to Computer Games Design Teaching

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    Problem-based learning is a pedagogical approach which started in early 1970s. It is well developed and established until now. Aalborg University in Denmark is one of pioneering world universities in PBL and has accumulated a huge experience in PBL for many different study lines. One of them is Medialogy education, which was established in 2002. This paper presents transfer of experiences from Medialogy education in Denmark to Game development education in Serbia - a new (2 years old) study line successfully developed in the country where game development companies hardly exist, but a need for newly educated programmers is evident
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